Corona, M., Geum, Y. & Lee, S. (2017) Patterns of Protecting Both Technological and Nontechnological Innovation for Service Offerings: Case of the Video Game Industry, Service Science, 9(3): 192–204
HomeCorona, M., Geum, Y. & Lee, S. (2017) Patterns of Protecting Both Technological and Nontechnological Innovation for Service Offerings: Case of the Video Game Industry, Service Science, 9(3): 192–204
HomeCorona, M., Geum, Y. & Lee, S. (2017) Patterns of Protecting Both Technological and Nontechnological Innovation for Service Offerings: Case of the Video Game Industry, Service Science, 9(3): 192–204
Corona, M., Geum, Y. & Lee, S. (2017) Patterns of Protecting Both Technological and Nontechnological Innovation for Service Offerings: Case of the Video Game Industry, Service Science, 9(3): 192–204